AirCombatTool

This is the tool used for Ground Combat. Ideally, it should have the math modular so it can be configured for different systems

Primary Features

  • Object placement
  • Player Objects
  • NPC Objects
  • Object stat tracking
    • Health
    • Speed
    • Initiative
  • Route selection
  • Object Movement
  • Attacking
    • Attack range

Secondary Features

  • Secondary Object stats
    • Sight range
    • Faction
    • Status
  • Status effects
  • Simple manuevers
  • Line of sight
  • Elevation
  • Edit mode
    • Drag/Drop objects
    • Single-click pathing
    • Save states

Tertiary features

  • Event Triggers
  • NPC Control Triggers
    • Destroy other object
    • Create object
    • Add/remove status effect
  • Elevation
  • Additional maneuvers
  • Networking
  • Turning radius/Maneuverability
  • Projectile objects

Interface

Shadowrun Returns style interface.

AirCombatTool

Spaaaaaace BrendanJamesWesolowski